No provider we track is headquartered or hosts machines in Macao today — every one of them sells here, so this page prices the whole market in MOP and lists the nearest providers on the Asia continent. Converted at MOP 8.08/$ (2026-09-18). The global H100 median is MOP 28.24/hr.
Prices collected 2026-09-18 · every figure is a provider's own published rate
The whole index — 32 GPUs from every provider we track, each of which will rent to a customer in Macao — with the global median and the single cheapest listing converted to MOP at the snapshot's rate. Tax is not included.
Across every provider we track, the global median is $3.50 (MOP 28.24) and the cheapest listing anywhere is $1.68 at Latitude.sh — any of them will sell to a customer in Macao.
None of the 48 providers we track is headquartered in Macao. The nearest by headquarters are on the same continent: GPU.ai, E2E Networks, Jarvislabs, Cyfuture AI, HyperAI. Every provider in the index sells worldwide; the question is latency, data residency and invoicing, not availability.
Providers publish in dollars (a few in euros). This page converts at the rate captured with the snapshot — MOP 8.08 per dollar on 2026-09-18 — so every GPU sits on one axis in MOP. Your card will be charged in the provider's billing currency at your bank's rate, and local tax is added on top, so treat the MOP figure as a comparison, not an invoice.
For holding a model, memory per MOP: the NVIDIA RTX 3090 gives 96 GB per MOP 1 (at MOP 2.02/hr). The cheapest GPU-hour of any kind is the NVIDIA RTX A4000 at MOP 1.37. The full table above prices every GPU we track in MOP; the cheapest-listing column links to who sells it.
Nearly. Most providers publish one price list regardless of where you are, so the market table on this page is the same market a buyer in any country sees — the differences are tax, currency and, for the hyperscalers, region. What does change by country is who has hardware nearby: the hosted-hardware section lists machines actually located in Macao, where any exist, which is what matters for latency and data residency.